Space Interceptor : Project Freedom (PC/Full/Eng)
Game Platforme(s) : PC | Language : English | Release Date : Nov 9, 2004
Publisher : Merscom LLC | Developer : City Interactive | Genre : Space Combat Sim | Size : 390 Mb
From the same publisher/developer combo who brought you last month's aggressively lousy shooter Terrorist Takedown comes Space Interceptor: Project Freedom, a budget-priced space combat sim. Don't worry, though, because apart from being unfortunately associated with that lousy terrorist fighting game, and having one of the worst titles (and subtitles) of any game this year, Space Interceptor is actually pretty good. Space Interceptor conjures up a lot of pleasant memories of PC space sims past, such as Wing Commander or even 2003's Freelancer. Sadly, it's not nearly up to the level of quality of those games, but in a genre as close to utter desolation as the space combat sim, even a plucky little space shooter with more heart than technical prowess like Space Interceptor can prove to be a breath of fresh air.
What exactly is Space Interceptor all about? Mostly, it's about simplistic, easy-to-play space combat with a very loose plot structure that's incidental at best. You are, of course, an anonymous ace pilot in a squad of space fighters. The side you represent, Project Freedom, is constantly under duress by rival corporations and other assorted bad people who fly their own big spaceships and maintain bases and what have you across the universe. What does that mean to you, the player? Well, this is a space combat game, so, if you follow the proper lines of logic, it means you'll be blowing said spaceships and bases into assorted forms of space dust with the help of your trusty ship and squadmates.
Well, actually, you'll mostly just be doing it with your ship, since Space Interceptor falls into the trap a lot of space sims tend to fall into, and that is that the ships that fly under your banner are largely useless, save for the one or two times one of their random shots just happens to accidentally hit an enemy. But, it doesn't matter, because most times you'll be able to take care of business on your own. Your ship features a few different weapons, including a basic blaster, which is good for busting up smallish enemy fighters. You'll also have a secondary weapon, from which you'll have a variety to choose, including basic air-to-air missiles and big-time plasma bursts. Most times you will find yourself up against enemy squads, but periodically you will have to take on some big, honking battleships or some ground weaponry, such as stationary blasters and rocket launchers, and even some goofy looking mechs. Though the game does charge you with some fairly specific tasks, like protecting allied ships during rescue missions, those objectives often come second to simply flying around and blowing the hell out of everything that comes near your crosshairs, and for that purpose, the game serves pretty well.
Minimun System Requirements
Pentium III 700MHz Processor
256MB RAM
32MB ATi Radeon 7500 or GeForce 2 Class Video Card
Sound Card
650MB Hard Disk Space
DirectX 9.0
CD-ROM Drive
Mouse / Keyboard
Recommended System Requirements
Pentium 4 1.6GHz or Athlon XP 1600 Processor
256MB RAM
64MB ATi Radeon 9500 Pro or GeForce FX 5600 Class Video Card
Sound Card
650MB Hard Disk Space
DirectX 9.0
Mouse / Keyboard
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